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  • 3.00 Credits

    This course provides an introduction to the theory and application of two-dimensional design for the creation of pictorial space. The formal elements of art and principles of organization will be covered in depth with a special focus on the nature and properties of color. Students will be guided through a series of projects using a variety of dry, wet, digital and mixed media. Development of technical, perceptual, and analytical skills will be emphasized along with an understanding of historical and contemporary art and design practice.
  • 3.00 Credits

    This course builds on concepts, theories, media and techniques introduced in Drawing I; and continues exploration of still life, landscape, and perspective studies with additional focus on the figure and portraiture. Emphasis is on the continuing development of observational drawing skills, composition, and an understanding of drawing as a primary form of visual communication and personal expression. Prereq.- ARTA 107 and 111.
  • 3.00 Credits

    Web Design I is an introduction to website design and development with industry standard software and basic use of HTML (Hypertext Markup Language), CSS (Cascading Style Sheets), JavaScript, and image optimization. This course addresses best practices in current web design, web standards, and web publishing. Finally, students will discuss web design careers and freelance design opportunities.
  • 3.00 Credits

    Introduction to 3-D Computer Animation is an exploration of a variety of current computer animation software and state of the art digital technology. The course introduces students to best practices of computer animation and visual effects; model building, rendering, lighting, key-frame animation and character animation. Prereq. - ARTA170.
  • 3.00 Credits

    Introduction to 35mm camera work, black and white film and print processing; basic techniques of exposure, lighting and laboratory work; emphasis on technical/creative/aesthetic aspects of photography. Students must furnish their own manually adjustable 35mm cameras, bxw film and paper, matboard, and miscellaneous supplies. Formerly ARTA 251. Additional course fees: $20.00.
  • 3.00 Credits

    This course covers basic concepts, theories, and techniques of painting, through the exploration of still life, portraiture, photographs, and mixed media experimentation. Emphasis is on the development of observational painting skills, composition, color mixing, and an understanding of painting as a primary form of visual communication and personal expression. Prereq. - ARTA107 and ARTA111.
  • 3.00 Credits

    A basic introduction to the clay medium: earth, water, and fire. The techniques of hand building (pinch, coil, slab) wheel thrown forms, and clay/glaze technology will be covered. An awareness of traditional and contemporary approaches to ceramics will be emphasized. Additional course fee: $40.00.
  • 3.00 Credits

    This course provides a hands-on introduction to methods, techniques and aesthetics of sculpture. Students will be guided through a series of projects using a variety of traditional sculptural media such as wood, plaster, stone, metal, plastic,?and?new technologies with digital methods that aid in the creation of sculpture such as 3D printing, laser cutting/engraving, and CNC machining. Students?will develop technical, perceptual, and analytical skills, which will be?emphasized along with an understanding of historical and contemporary sculpture practices.
  • 3.00 Credits

    This course is an introduction to the basic principles of printmaking and applies concepts of image making and editioning within the fine arts. Multiple techniques will be covered including collagraph, monoprint, linocut, drypoint, solarplate (relief, intaglio, protogravure), digital media, and non-adhesive book binding/folio creation. Foundation Design concepts, research methods and critiques will also be emphasized.
  • 4.00 Credits

    Introduction to computer graphics and basic design principles. Utilizing photo and vector editing applications, students will learn the fundamentals of digital design, image editing/scanning and printing. Assignments, both in and outside of the classroom, will be contextually based, providing real world applications with each lesson.
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